glimpse-framework v0.4 Release Notes
Release Date: 2016-10-25 // over 6 years ago-
๐ New features
- Issue #38 โ properties of lights are lambdas.
- Issue #39 โ it is now possible to dispose and reinitialize materials.
- Issue #40 โ added
loadObjMeshes
extension method toList<String>
,InputStream
, andFile
. - Loading properties from resource file.
- JOGL implementation: File choosers for OBJ files and textures.
- JOGL implementation: Added actions running in GLES context.
Other changes
- ๐จ Issue #44 โ refactoring (changed API):
readTexture
renamed toloadTexture
,loadObjMesh
renamed toloadObjMeshes
.
- ๐ Improved tests logging in build.
- ๐ง Launch4j configuration for preview application.
Previous changes from v0.3
-
New features
- ๐ Issue #14 โ OBJ format support.
- ๐ Issue #15 โ Lights support:
- directional lights,
- point lights,
- spotlights.
- More camera features:
- ๐ Issue #24 โ Removed uncomfortable
init
anddispose
calls for materials. - JOGL implementation: Getting current mouse position.
๐ Fixed bugs
- Issue #28 โ Direct buffers were created once per frame, causing dramatic FPS loss.
- Issue #33 โ Transformation of a
Model
was passed by value (not by name), when transformed again. - ๐ Minor fixes in transformations.
Other changes
- โก๏ธ Updated dependencies