All Versions
4
Latest Version
Avg Release Cycle
10 days
Latest Release
2968 days ago
Changelog History
Changelog History
-
v0.4 Changes
October 25, 2016๐ New features
- Issue #38 โ properties of lights are lambdas.
- Issue #39 โ it is now possible to dispose and reinitialize materials.
- Issue #40 โ added
loadObjMeshes
extension method toList<String>
,InputStream
, andFile
. - Loading properties from resource file.
- JOGL implementation: File choosers for OBJ files and textures.
- JOGL implementation: Added actions running in GLES context.
Other changes
- ๐จ Issue #44 โ refactoring (changed API):
readTexture
renamed toloadTexture
,loadObjMesh
renamed toloadObjMeshes
.
- ๐ Improved tests logging in build.
- ๐ง Launch4j configuration for preview application.
-
v0.3 Changes
September 25, 2016New features
- ๐ Issue #14 โ OBJ format support.
- ๐ Issue #15 โ Lights support:
- directional lights,
- point lights,
- spotlights.
- More camera features:
- ๐ Issue #24 โ Removed uncomfortable
init
anddispose
calls for materials. - JOGL implementation: Getting current mouse position.
๐ Fixed bugs
- Issue #28 โ Direct buffers were created once per frame, causing dramatic FPS loss.
- Issue #33 โ Transformation of a
Model
was passed by value (not by name), when transformed again. - ๐ Minor fixes in transformations.
Other changes
- โก๏ธ Updated dependencies
-
v0.2 Changes
September 25, 2016- ๐ Release date: Sep 15, 2016
- Git tag: glimpse-framework-0.2
๐ First Kotlin release.
-
v0.1 Changes
September 25, 2016- ๐ Release date: Dec 23, 2015
- Git tag: glimpse-framework-0.1
๐ Initial release.